Monthly Archives: July 2014

It’s been awhile since I’ve had a chance to post on here – I’ve been in the process of pursuing employment since my day job is coming to an end in August. The results were good, and I’ll be moving to Japan in a few weeks to work on simulation building and research, but as you can imagine it hasn’t left me much time to pursue game development projects (though there are a couple things on the backburner).

However, now that its out of the way I’ve had a chance to think about game development again – specifically, reflecting back on the release of Travelogue and some lost opportunities at that time. I decided I approached the release of Travelogue a bit backwards – namely, why the heck didn’t I put it on Greenlight? 

So, Travelogue is now on Greenlight!